iPhone vs Android sales from an indie developer
I'm also pretty big on mobile development and payments, so when I saw an HN item titled "iPhone vs Android app sales: numbers from an indie developer" in a recent newsletter, I of course had to click through and give it a read.
The post author, a full time independent mobile app developer, posts some cold, hard statistics on his iPhone versus Android app sales numbers. His key finding:
Overall the android version of my app makes about 75% of its iPhone equivalent. This is significantly better than I expected.
It's better than he expected because according to conventional wisdom iPhone apps dramatically outsell Android apps. Apparently conventional wisdom is wrong, at least in this case.
I'd encourage you to read his full post, plus the many insightful comments in the HN reader discussion that ensued, and decide for yourself if developing a native iPhone app is sufficient in and of itself, or whether you shouldn't also provide an Android app, if not a mobile web app, too.
As for me, I intend to always make certain I have a solution available on the top platforms. I don't want to leave money on the table. And there's too much money coming from Android users these days to build iPhone-only solutions, in my opinion.
What's your experience with iPhone and Android sales? Please sound off via the comments on the complete X.com post.