Skip to content

Search results for 'Mobile 3D Graphics'

December 31, 2005

Mobile 3D Graphics continued

IBM devWorks continues Claus Höfele’s series on Mobile 3D Graphics with part 2 covering M3G’s retained mode. Retained mode allows one to build and manipulate 3D worlds using a scene graph such as the example below, excerpted from Claus’ article: This approach is amenable to using modeling tools (Claus uses an open source tool called […]

October 21, 2005

Mobile 3D Graphics articles from IBM

Related to some of my previous presentations which included sections on Java ME’s Mobile 3D Graphics (M3G) and Java SE’s Java 3D API: IBM devWorks is publishing a series of articles by Claus Höfele on “3D graphics for Java mobile devices“. Part 1 is on M3G‘s immediate mode (you provide instructions to the graphics engine […]

July 5, 2004

JavaOne, Day 4: Mobile 3D and Forum Nokia updates

I attended Kari Pulli’s and Tomi Aarnio’s “Advanced Game Development with the Mobile 3D Graphics API” on the final day of the conference. They started with an overview of JSR 184, including initial attempts to subset J2SE‘s Java 3D API and why those were eventually abandoned (the short of it: Java 3D was 100 times […]

July 21, 2004

J2ME Wireless Toolkit 2.2 Beta

Sun released the J2ME Wireless Toolkit (WTK) 2.2 Beta last month. The WTK 2.2 Beta supports developing J2ME apps targeted at: CLDC 1.1 and MIDP 2.0 JTWI 1.0 WMA 2.0 and MMA 1.1 Mobile 3D Graphics API FileConnection and PIM APIs (aka the PDA Optional Packages) Java APIs for Bluetooth (simulated BT environment) J2ME Web […]

October 16, 2011

Notes from the week of 2011-10-16

4.25mi super easy recovery. http://t.co/p1Bl0zvc #RunKeeper # Boarding in Tulsa. Dallas weather, please stay friendly so I can get to #AndroidOpen http://t.co/l1XDcziL # Arkansas River south of Broken Arrow. http://t.co/e6M95Hwk # Lake Eufala is beautiful (and muddy) in the calm before the storm. http://t.co/ZvDjLqPu # I *love* eating at @Pappadeaux in #DFW 2nd time in […]

March 23, 2004

Qualcomm and ATI

More from CTIA: Information on Qualcomm’s plans to use ATI 3D graphics tech in its next gen mobile phone chipsets.