Tulsa TechFest is this week, Thursday and Friday October 9th and 10th.
Two cans of food or two dollars gets you in each day (donated to charities in either case). There are a ton of interesting speakers and topics planned (click here to access the complete agenda).
Most text is not structured to help you find critical concepts and connections. Important knowledge is often buried deep in the text in mounds of irrelevant data. And unfortunately, keyword search, topical filtering, and tagging technologies don’t solve this problem because they require you to know what you’re searching for in advance.
The Synthesys Platform, however, helps you find unexpected, critical knowledge hidden in your data. Synthesys takes unstructured text as input, uses entity extraction with strong semantic relationship analysis to operate on the input, and then outputs abstracted knowledge objects. You can then use these objects (people, places, connections, etc.) to understand and analyze what’s important.
The Synthesys Platform is available both as a hosted service exposed via REST and a downloadable engine with SDK and Java API. This session introduces the Synthesys Platform including its core engine and SDK, then dives into using the APIs to build synthetic applications.
Watch this video to better understand how our core engine creates and uses multidimensional Point-of-View (POV) files. For more in depth information after the video overview, read our “Digital Reasoning Technology Overview” whitepaper.
I’ll let the Battelle announcement speak for itself, except to say that of course we are very excited about the opportunities for our partners and customers.
As for GeoLocator, it is the first product I’ve worked on at DRSI. Put simply, it scans unstructured text (email, blogs, web sites, internal documents, you name it) to locate populated places and provide their geocoordinates. And it just works, extraordinarily well. I’m very proud of GeoLocator and am looking forward to all the possbilities we have for applying it to solve important, previously ill-addressed, problems.
This session provides a technical introduction to J2ME and discusses how to develop wireless Java applications for the Nokia Developer Platforms.
Please use the Comments link at the bottom right of this blog entry to discuss the slides, ask questions, or make suggestions on improving the presentation.
This presentation provides a high level technical overview of the Nokia Developer Platforms, focusing specifically on the Series 60 Developer Platform 2nd Edition and the Series 80 Developer Platform 2.0, including technical information on the Nokia 9500 and the Nokia 9300.
Please use the Comments link at the bottom right of this blog entry to discuss the slides, ask questions, or make suggestions on improving the presentation.
Java technology took the wireless world by storm when the Java 2 Platform, Micro Edition (J2ME) was first introduced for mobile devices, starting with the KVM at the JavaOne conference in June 1999.
Much has happened in the last five years. More than 120 million MIDP 1.0 devices are in consumers hands and MIDP 2.0 devices are now shipping in volume. Many interesting wireless Java applications are in daily use. J2ME technology-based wireless games continue to draw eyeballs and twitching thumbs the world over.
This session examines the history and technical merits of J2ME technologies that have allowed it to succeed over the past five years. We should have plenty of time after the presentation for discussion and extended Q&A where we’ll examine what needs to happen (technology, business, and otherwise) for the J2ME platform to be even more successful in its next five years.
Please use the Comments link at the bottom right of this blog entry to discuss the slides, ask questions, or make suggestions on improving the presentation.
This session breaks down some of the common techniques to design and implement Java applications for wireless devices using the Java 2 Platform, Micro Edition (J2ME) Connected Limited Device Configuration (CLDC) and Mobile Information Device Profile (MIDP) APIs. It’s recommended for experienced J2ME programmers, with particular focus on MIDP 2.0 and targeting Series 60 devices.
Please use the Comments link at the bottom right of this blog entry to discuss the slides, ask questions, or make suggestions on improving the presentation.
Java technology took the wireless world by storm when the Java 2 Platform, Micro Edition (J2ME) was first introduced for mobile devices, starting with the KVM at the JavaOne conference in June 1999.
Much has happened in the last five years. More than 120 million MIDP 1.0 devices are in consumers’ hands and MIDP 2.0 devices are now shipping in volume. Many interesting wireless Java applications are in daily use. J2ME technology-based wireless games continue to draw eyeballs and twitching thumbs the world over.
This session examines the history and technical merits of J2ME technologies that have allowed it to succeed over the past five years. This portion of the presentation is followed by a discussion and extended Q&A where we examine what needs to happen (technology, business, and otherwise) for the J2ME platform to be even more successful in its next five years.
Please use the Comments link at the bottom right of this blog entry to discuss the slides, ask questions, or make suggestions on improving the presentation.
This session breaks down some of the common techniques to design and implement Java technology-based applications for wireless devices using the Java 2 Platform, Micro Edition (J2ME) CLDC and MIDP APIs.
The discussion begins by pointing out basic Java software programming gotchas and workarounds for both the MIDP 1.0 and MIDP2.0 platforms. It also discusses more advancd topics such as best practices in handling threads, memory management, etc. It also covers optimization and footprint reduction techniques. In addition to the general J2ME/CLDC/MIDP platform, this talk addresses very specific MIDP 2.0 programming practices covering issues, such as programming practices for untrusted applications, handling security exceptions, recommendations for handling the Auto launch functionality, working with multimedia resources, double buffering, etc. Code samples are provided wherever appropriate. The session also covers these aspects from different implementation perspectives, such as iMode/iAppli, Symbian Series 60 and UIQ-based devices, etc.
Note: This is a talk for experienced wireless Java technology programmers. Experience in J2ME technology in general and MIDP 2.0 in particular is required.
Please use the Comments link at the bottom right of this blog entry to discuss the slides, ask questions, or make suggestions on improving the presentation.
This presentation provides a technical overview of recent updates to the J2ME Platform including MIDP 2.0, MMA, and WMA. Attendees will learn how to use the J2ME Wireless Toolkit and Sun Java Studio to take advantage of next generation J2ME features including MIDlet signing, testing MIDlet deployment Over The Air (OTA), MIDlets sending and receiving SMS messages, MIDlets with multimedia functionality, etc.
Please use the Comments link at the bottom right of this blog entry to discuss the presentation, ask questions, or make suggestions on improving the presentation.