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Monthly Archives: July 2004

JavaOne 2004 recap

Several people have asked me to summarize my overall “take” on this year’s JavaOne conference, so here goes: Java for the desktop and server (J2SE and J2EE) have matured and their JavaOne coverage was all about utility, while wireless Java (J2ME) has reached the point of ubiquity and is shifting fast into a “must do” [...]

JavaOne, Day 4: Mobile 3D and Forum Nokia updates

I attended Kari Pulli’s and Tomi Aarnio’s “Advanced Game Development with the Mobile 3D Graphics API” on the final day of the conference. They started with an overview of JSR 184, including initial attempts to subset J2SE‘s Java 3D API and why those were eventually abandoned (the short of it: Java 3D was 100 times [...]

JavaOne, Day 3: Wireless Schmooze

I stayed pretty busy on day 3 speaking to developers and blogging during midday, then hosting the impromptu Wireless Booze & Schmooze (aka the JavaOne Mobile Meetup) that evening. Pictures from the schmooze (hover on each photo for its caption): Russ also captured a short video of everybody using my Nokia 6630 prototype cellcam. Click [...]

JavaOne, Day 2: Bluetooth BOF report

I’m catching up on a number of JavaOne 2004 related entries, apologies for the delay (the conference always seems to have a way of eating up every instant of possible blogging time, then right after JavaOne was over I had a long 4th of July holiday weekend with my family and am just now getting [...]